Japanese Retailers Phasing Out Xbox 360 Hardware and Software

Japanese Retailers Phasing Out Xbox 360 Hardware and Softwareby Zach Pint Hardware sales for the Xbox 360 in Japan have been dismal at best, so it comes to no surprise that some retailers are beginning to pull the hardware and software from their shelves.Geo, a Japanese retailer, is cutting back on the Xbox 360, as well as the electronics retailer, Yamada Denki. Staff at Yamada Denki have “confirmed that the company is removing hardware and software from the majority of its stores nationwide, and is selling off its remaining stock at a heavy discount,” according to Edge Magazine.Only 72,721 Xbox 360s have been sold in Japan this year, which brings the total number to 1.5 million. It’s kind of surprising that these measures took so long to be put into affect after seeing those numbers.

via Japanese Retailers Phasing Out Xbox 360 Hardware and Software.

The Graphics of ‘Avatar’ at home!

Report: The Next Xbox Can Render Avatar Graphics

Brian Ashcraft  No, it won’t be wall-to-wall digital blue people. Well, I hope it won’t, because, man, I did not like Avatar.

However, AMD, the tech company responsible for Xbox 360 graphics tech, said the next Xbox will be able to render graphical detail on par with James Cameron’s sci-fi opus.

AMD won’t confirm it’s working on the new Xbox, but, according to the Official Xbox Magazine, AMD said the new Xbox will launch with that level of graphics.

What’s more, AMD’s Neal Robison added that the upcoming A.I. will enable every pedestrian in, say,Grand Theft Auto have their own personality and react to situations differently.

This sounds like AMD talking up whatever they’re working on. Fingers crossed it actually pans out, because words like these can come back to haunt you.

Kotaku is following up with Microsoft and will update this post should the company comment.

Source: Report: The Next Xbox Can Render Avatar Graphics

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I’ve got to call BS on this one.   Real time rendering of Avatar graphics with enough horsepower
to give everyone in GTA a personality?    Don’t think so.. not at the price point Microsoft is going to
need to be at.  

Of course.. Sony said the same thing.. and it was true..  if you watched it as a movie. 

Xbox LIVE has not been LULz’d

Even I’ve seen some posts about people claiming that LIVE has been hacked.   and even though I asked for proof, nothing was provided.   So.  I can only believe that it’s Sony marketing people saying LIVE has been hacked in order to shift blame.  
anyway.. according to Major Nelson from Xbox.  He tweeted on 6/17: 

   I am seeing concern that Xbox LIVE is compromised. So far All we’ve seen is a random list of emails. Nothing indicating a breach.

 

So where has Sony, Nintendo, Sega, and many others have been hacked.  We’d not seen LIVE go down..      Yet.     Me thinks it’s only a matter of time. Sad smile

Microsoft Ditches XBLA Size Cap

via 1UP RSS feed by Steve Watts on 9/24/09

Shadow Complex

Though it’s been a non-issue for the last several months, Microsoft’s Xbox Live Arcade has still ostensibly had a file size cap, until now. IGN reports that the company has finally done away with arbitrary file size rules. This is no surprise, since several games have broken the size cap, most recently with a stand-alone Red Alert 3 pack that came it at a whopping 2GB. We seemed to see a slow scaling back of the limits on XBLA titles. After Symphony of the Night broke the 50 MB limit, Microsoft moved it to 150 MB. Then Portal: Still Alive broke that at a full gig, and since then the size restrictions haven’t seemed to be in play.That doesn’t mean developers can make a game any size they want, however. Microsoft’s Scott Austin says that the file structure of XBLA games only allows them to go up to 2 GB. That’s the new limit, and there doesn’t seem to be any room for expansion beyond it. It does bring up the question, though: if 2 GB was always the technical ceiling for file sizes, why create file caps in the first place?