Down about 600,000 players in about seven months during the last report, Blizzard reported another loss in the second quarter. Subtracting another 300,000 players from the player base, the subscriber base for the World of Warcraft massive multiplayer online game has dropped by nearly one million users in about nine months. This decline may have been slowed by the recent move to convert the game to a free-to-play model. Players can play for an unlimited amount of time for free until a character hits level 20. In order to continue leveling the character to the current cap of 85, the customer has to start paying the monthly fee for online access.
World of Warcraft bleeding players despite new content