Me too!! Me Too!! oh crap!:
MMORPG’s are the perfect example, damn near everyone of those
game are a ‘ME too!!’ to EverQuest.
Where there’s a lot of crappy ‘Me Too!’ games in a genrea.. people stop buying them.
leading the business people to believe, well that Genera is dead. Myst is a perfect
example of that. Based on the great adventure games of the past (King’s quest, Space Quest)
the Myst series brought new life into the field.. and 10 billion ‘ME TOO!!!’ games.
sales where off the hook for the first one.. and then the sequal came out.. and it was the
same game with new puzzles. Business didn’t blam the publishers.. nor the devs.. it was
blamed on the ‘fall of the Adventure game’
No, the lack of sales was becuase the publisher forced the developer into makeing
another ‘Me TOO!’ sequal
once and for all.. CRAP GAMES DO NOT SELL.
Go to you nearest walmart and look at all the crapware on the market. Not only has the
gaming market been devided by the introduction of the handhelds, but by the hand tieing
of imanation by the owners of the consoles. Game tie-ins are also the #1 breaking point
of a game. We don’t need another ‘That’s So raven’, or Olsen Twins video game (using the
term game loosly) THAT’s crapware.
the market is being flooded by people that just want to make a quick buck. There’s too many
‘ME Toos!’ and ‘Crapware’ on the market. Even the newest A+ titles have been disappointing
to me lately. Half-life 2 was too short, and still didn’t ingross me Unreal did. Unreal2
was totally laugh able, and Doom3 was too long and mostly boring.
Publishers are people too:
Eletroic Arts should be broken up as a monolopy. Even though I’m still upset at EA
for cancelling my favorite game, Earth and Beyond, EA also has their hands in the
downwerd spirl of the games; by Forceing developers to make totally crap games to make
a quick buck to help off set the costs of an A title.
EA published games like Skydiving, and Bullfighting
both of which got like a 1 or 2 from PCGamer, and look at what happened to the command and
concure series after EA bought up westood studios? need I say more?
I would like to know WHY it costs $10,000,000+ now to make a game when the Atari 2600
only had 4K of RAM. Look at Yar’s Revenge? (ok, now look at E.T. LOL)
Publishers are in the business to make money we all know and understand that.
but they shouldn’t give them the right to make crap games. A publisher should NEVER
force the hand of a developer, however they should keep enough control to not allow
games like ‘The Sims Online’ to have ever left the drawing board.
The SIM’s online is a perfect example of why some people shouldn’t be in the business
at all. The ‘idea’ was sound.. let’s take our highest selling game series and
allow people to play with each other! Great idea, only one major problem.. Why
in the hell would people want to play with dolls online, doing real world things?
They don’t, and taht’s why the game bombed. But anyone could have told them
that before EA spent the millions on development of a doomed product.
If there’s anyone to blam for CrapWare it’s the publishers to the most extent.
Shareware and freeware games arn’t really helping the matter either. Any Joe blow
can load up ‘The Game Maker’ or VC++ and say to themselfs ‘WOOT! I’m a game developer!’
but it takes TALENT to make a design a game that’s fun and appeals to the masses.