Inspired by a classic, one’s man’s coding experiments mutated into a superlative 8bit shooter…
This article was originally published in the Christmas 2006 issue of Edge (E170). To subscribe call +44 (0)870 4448466 or click here.
It started with being blown away. The swarms of enemies, the exhilarating freedom of flight, the screen-filling explosions, the aural assault, the daunting array of controls… Defender left most who first encountered it aghast. Archer Maclean shared the same feelings of awe as his fellow arcade-goers, except he wasn’t content with just playing. He wanted to make his own.
Source: The making of… Dropzone
Originally published on Mon, 15 Jan 2007 11:07:08 GMT
The next installment of Microsoft’s ImagineCup will feature The Project Hoshimi Programming Battle, a new AI programming challenge in a game environment….
Source: Microsoft’s ImagineCup to feature a new AI challenge
Originally published on Mon, 15 Jan 2007 12:21:11 GMT
Starring Iroha the Maid from Samurai Spirits, this self-titled SNK cellphone lets players turn Iroha into the greatest maid in the world. How you may ask? By setting schedules and tests for her. Not only that, but also increase her five stats: love, intellect, physical strength, manner and figure. Yes, Japanese maids need not only to be smart and have big jubblies, but strong as an ox! Iroha is SNK’s poster child of late: There is also a DS scheduling “game” called Techou Maid Techo that features Iroha and a hundred different outfits. Talk about being a clothes horse! Brian Ashcraft
SNK Cell Phone Maid Game [Insert Credit]
Source: Build A Better Maid On Your Japanese Keitai
Originally published on Mon, 15 Jan 2007 13:22:18 GMT
Need for Speed Carbon Collector’s Edition (PC)
Need For Speed Carbon, PC
Source: Need for Speed Carbon Collector’s Edition – Car FAQ and Unlockables List
Originally published on Mon, 15 Jan 2007 20:17:00 GMT
When a needlessly cryptic countdown appears on a website built to promote a specific title, we naturally assume that it’s counting down to a release date. But without an official confirmation, we’re a bit hesitant to call the clock currently running on the S.T.A.L.K.E.R.: Shadow of Chernobyl website a release countdown. We’ve been scorned before, baby. We know your dirty little tricks.
Originally announced in 2001, GSC Game World’s S.T.A.L.K.E.R has been the recipient of many a vaporware award throughout its illustrious career of back burning. Having consulted the Joystiq abacus, we have determined that the countdown ends on March 22nd, 2007. What will happen exactly is up in the air. It could be a release date, or possibly even a demo of the game. It could even be an announcement of an announcement! S.T.A.L.K.E.R to be retooled into a Daikatana expansion pack confirmed!
Source: S.T.A.L.K.E.R finally gets a date. Of sorts.
Originally published on Mon, 15 Jan 2007 20:15:00 GMT
First hands-on with the long awaited return of Nod Vs. GDI.
Gaming’s greatest bald villain is back: “I want you to have the honour of starting the third tiberium war… the war to end all wars,” he says to camera, in one of the most high-production FMV cut-scenes (or is that FMV cut-scenes full-stop?) we’ve seen in years.
Click here to read the full article
Source: Previews: Command & Conquer 3: Tiberium Wars
Originally published on Mon, 15 Jan 2007 16:58:00 GMT