GamersVue

October 12, 2011

SOE accounts hacked.. again.

Filed under: News - General, Playstation — Tags: , — pogowolf @ 10:30 am

Hackers compromise 33,000 SOE accounts

MMO industry, Legal, Miscellaneous

Sony’s hacking woes continue today, as intruders today have attempted — and, in some cases, succeeded — to access the giant corporation’s accounts. Chief Information Security Officer Philip Reitingerposted a letter on several SOE forums informing players that their accounts may have been compromised.

The good news is that less than 0.1% of Sony’s entire playerbase has been affected. The bad news is that that leaves around 33,000 SOE players — in addition to Sony Entertainment Network and PlayStation Network customers — whose accounts were hacked. Following the intrusion, Sony temporarily locked the accounts and is investigating the situation.

"Only a small fraction of these 93,000 accounts showed additional activity prior to being locked," Reitinger said. He assured customers that credit card numbers were not leaked and that any purchases made during this intrusion will be restored. SOE customers with locked accounts will receive an email with instructions on how to validate their credentials and restore their service.

[source]

September 20, 2011

How PS3 users can protect their rights

Filed under: News - Legal, Playstation — Tags: , , , , — pogowolf @ 4:20 pm

If you want to carry on using your PS3 online, you’ll have to give up some important legal rights — unless you read the small print and take action. 

One of the perhaps inevitable outcomes of April’s Playstation Network hacking scandal, and Sony’s delays in revealing that personal data had been compromised, is that several class action lawsuits have been filed. For those not familiar with the concept, class action is a request that, if granted by a court, means that a case can have a single lead plaintiff but anyone held to be in similar circumstances can be attached without having to launch their own action. If the plaintiff prevails, those attached can get damages on the same basis. It’s a set-up that corporations are very wary of as it means people are not deterred from the costs and hassle of legal action, and the potential payouts can add up to a fortune.

Sony has decided it wants to head off any future class action lawsuits by simply making legal action out of the question. To that end it’s demanding all users agree to a new condition stating: 

If you have a Dispute with any Sony Entity or any of a Sony Entity’s officers, directors, employees and agents that cannot be resolved through negotiation within the time frame described in the “Notice of Dispute” clause below. Other than those matters listed in the Exclusions from Arbitration clause, you and the Sony Entity that you have a Dispute with agree to seek resolution of the Dispute only through arbitration of that Dispute in accordance with the terms of this Section 15, and not litigate any Dispute in court. Arbitration means that the Dispute will be resolved by a neutral arbitrator instead of in a court by a judge or jury.

In other words, if you think Sony’s breached your contract or otherwise screwed you over, you must go to arbitration: by agreeing the new conditions you give up your right to go to court.

There are several key limitations. It appears the new conditions are only being used in Canada and the US. There’s potential for a legal challenge if anyone is able to successfully argue that online play is part of the deal when you buy a PS3 (meaning you have the right to continue using the service under the existing terms and conditions, though you’d give up the right to new features.) And Sony’s wide-ranging definition of a “Dispute” likely wouldn’t hold up: for example, it attempts to exempt itself from court action over breaches of criminal law such as fraud.

Customers must tick to agree the new conditions before continuing to use the service, but there is a 30 day opt out period. While you’d think that a fair system would mean that if you can click to agree, you can click to withdraw your agreement, but it’s not that simple. Instead you must mail a letter to SNEI, 6080 Center Drive, 10th Floor, Los Angeles, CA 90045, marked “Attn: Legal Department/Arbitration.” The letter has to contain your name and address, PSN account number, and confirmation that you do not agree to resolve all disputes via arbitration.

If you want to take advantage of this option, there’s a template letter available on Google Docs.

[SOURCE]

———————–

Or you could just get an Xbox 360. 

 

August 23, 2011

Playstation Home revamp…

Filed under: Playstation — Tags: , , — pogowolf @ 9:29 am

I find it funny that Sony is revamping Home to be more like an MMO.  Something that should have been done in the first place.
the revamp is to include game themed zones where you will take part in an over-arching storyline along with treasure hunts and other social gaming aspects.    hopefully you can ride the rides in the amusement Park area when the update goes live this fall.

[Would you like to read more?]

WordPress Tags: Playstation,Home,Sony

August 10, 2011

Rock Band: Def Leppard 6-pack featuring Pro Guitar upgrades for every track! [HQ] (1)

Filed under: Playstation, XBox/360 — Tags: , , — pogowolf @ 10:50 am

Def Leppard 6-pack featuring Pro Guitar upgrades for every track!

Def Leppard has a new album and is touring now! To celebrate we present 5 classic Def Leppard scorchers and 1 brand new song from the party metal legends! Download

via Videos Posted by Rock Band: Def Leppard 6-pack featuring Pro Guitar upgrades for every track! [HQ] (1).

=============================

for the 5 people that are still playing. :)   Also.. shouldn’t the drummer model for these tracks only have one arm?

July 12, 2011

Is Sony Quietly Removing a PS3 Feature?

Filed under: Playstation — Tags: , , , — pogowolf @ 4:23 pm

Is Sony Quietly Removing a PS3 Feature? Brian Crecente — A tipster sends us rumored word and image of an incoming replacement model for the 160GB Playstation 3 which brings with it a change in the way some people will hook the console up to their HD television.   [more]

via Is Sony Quietly Removing a PS3 Feature?.

July 6, 2011

PSN Pass Confirmed; Online Verification Will Launch With Resistance 3

Filed under: Playstation, WTF?! — pogowolf @ 5:28 pm

Beginning this September, some Sony games will contain “PSN Pass,” a registration code that will be required for full online access. The first “pass enabled” game will be Resistance 3.

The PSN Pass will essentially lock some (or all) of a game’s online content from anyone but the original purchaser, putting a huge dent into second-hand market sales as well as giving games to pals when you’re finished with them. Presumably, you’ll be able to purchase passes online for games, but that hasn’t been confirmed yet.


Read more: http://www.g4tv.com/thefeed/blog/post/714264/psn-pass-confirmed-online-verification-will-launch-with-resistance-3/?cmpid=sn-110418-facebook-28-fbfantrack#ixzz1RMXCCCtH


Really?   Although.. from the get go it sounds like Sony is trying to keep people from buying used games.     I don’t think that’s what’s happening here.  It’s more to the point of tying the game down to a code so that when you’ve spent your $60-100 on crap that should have already been included in the game and put the game up for sale  some one else can now spend another $60 to 100 on crap that should have been included in the game in the first place.

What really gets me here isn’ t the fact that Sony is trying to tie down a game to make more money off it (Duh..it’s Sony)  it’s more to the point that publishers have pushed developers so far as to need to release shovel-ware  because some ass hat project manager doesn’t know their ass from a C-prompt.     QA IS IMPORTANT PEOPLE.. and I’m looking squarely at you Lionhead.

 

June 24, 2011

Pac-Man Fever FINALLY on Rockband

Filed under: Playstation, XBox/360 — Tags: , , , , — pogowolf @ 9:17 am

and a few other Buckner & Garcia video game…  hits.

  • Buckner & Garcia’s "Froggy’s Lament" – 160 MSP ($2)
  • Buckner & Garcia’s "Hyperspace" – 160 MSP ($2)
  • Buckner & Garcia’s "Mousetrap" – 160 MSP ($2)
  • Buckner & Garcia’s "Pac-Man Fever" – 160 MSP ($2)
  • June 2, 2011

    PSN coming back Online today.

    Filed under: Playstation — Tags: , , , , , — pogowolf @ 8:52 am

    Tokyo, June 2, 2011 –Sony Corporation and Sony Computer Entertainment (SCE) announced today that Sony Network Entertainment International (SNEI, the company) will fully restore all PlayStation®Network services today June 2, 2011, in the Americas, Europe/PAL territories and Asia, excluding Japan, Hong Kong, and South Korea. The company will also resume Music Unlimited powered by Qriocity™ for PlayStation®3 (PS3®), PSP® (PlayStation®Portable), VAIO and other PCs.

    Details of “Welcome Back” package program offered to all registered PlayStation Network* and Qriocity account services will be announced from each region. Announcement for restoration in Japan, Hong Kong, and South Korea as well as for the remaining services on Qriocity will be made as they become available.

    Via Sony

    Update:  09:09 AM 06/02/11 [PogoWolf]
    And it’s up according to other sources.

    May 24, 2011

    Duke Nukem Forever has gone gold!

    Source: 2K Games PR

    Vaporware no more! Gaming’s most legendary hero makes his triumphant return this June

    Windsor, UK – May 24, 2011 – 2K Games and Gearbox Software are proud to announce that Duke Nukem Forever®, one of the most anticipated entertainment properties of all time, has “gone gold” and will be available at retailers on June 10, 2011 internationally and on June 14, 2011 in North America. The road to gold was paved over the course of 15 years and its legendary path climaxes on the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows PC. Gamers who pre-order the title from select outlets will ensure that they are among the first to experience this legendary piece of gaming history when the demo* launches on June 3, 2011 for all platforms, exclusively for Duke Nukem First Access Club Members.

    “Duke Nukem Forever is the game that was once thought to be unshippable, and yet here we are, on the precipice of history,” said Christoph Hartmann, president of 2K. “Today marks an amazing day in the annals of gaming lore, the day where the legend of Duke Nukem Forever is finally complete and it takes that final step towards becoming a reality.”

    Created over the span of 15 years, Duke Nukem Forever was first developed with the intense passion and commitment from an inspired group of dedicated designers, artists and programmers at 3D Realms under the direction of game industry icon, George Broussard.

    “Duke Nukem Forever and its journey to store shelves is legendary,” said George Broussard, creative director at 3D Realms. “It’s an epic tale of four game development studios that banded together and did the unthinkable and shipped the unshippable. When you play this game you will be reminded of that epic journey at every turn and in every small detail of the game. The character, attitude, interactivity, gameplay and political incorrectness combine to make a Duke Nukem game a unique gaming experience. In the timeless words of Duke Nukem it’s finally time to ‘Come Get Some’. Come be a part of gaming history.”

    In 2009, after many believed that Duke Nukem Forever would never be completed, a small team of intrepid developers, known as Triptych Studios, resurrected the dream. Through their inspiring and steadfast commitment to the game and their exemplary talent and skill, they finally assembled the pieces to create an incredible, epic and cohesive gameplay experience. Under the production of Gearbox Software, Triptych Studios, Piranha Games and many other contributors joined together in a heroic effort to complete the long awaited game as a polished, full-featured triple-A title.

    “Always bet on Duke, I did,” said Randy Pitchford, president of Gearbox Software. “I bet on all of the developers who have ever been a part of this legendary project and I bet that none of us want to live in a world without the Duke. I’ve played the final game and it is an incredible experience – a once-in-a-lifetime opus of interactive entertainment that reminds me once again why Duke Nukem is our King. The developers of Duke Nukem Forever at 3D Realms, Triptych, Piranha and finally at Gearbox deserve our thanks and respect for never giving up and have truly shown us that they have balls of steel!”

    Strictly for the biggest Duke Nukem fans, the First Access Club grants members exclusive access to the pre-release demo on June 3, 2011 so that they are amongst the first to experience gaming history in the making. There are multiple ways fans can join the exclusive First Access Club, by pre-ordering the game from select retailers or by purchasing the Borderlands Game of the Year Edition on Xbox 360, PlayStation 3 system and Windows PC.

    True Duke Nukem die-hards will want to get their hands on the Duke Nukem Forever Balls of Steel Edition. This package is spilling over-the-brim with legendary content that is not to be missed by those who want the ultimate experience of this historic arrival. Premium items, such as a Duke Nukem Bust and an art book that chronicles the development of Duke Nukem Forever, flank a package that is overflowing with content. Check out www.dukenukemforever.com/preorder/ to see exactly how much stuff could be crammed into one box.

    Apologising to no one, Duke Nukem Forever is the high-octane video game equivalent of a Hollywood summer blockbuster. Starring the legendary lady killer and alien slayer, Duke Nukem Forever brings gamers back to a blastastic time when games were filled with head-popping, bone-rattling action, brazenly crude humor, impossibly statuesque women dying for affection, and catchy one-liners meant to make you laugh out loud.

    Duke Nukem Forever is rated 18 by BBFC. For more information on the game, including where to pre-order, please visit www.dukenukemforever.com.

    *Xbox LIVE, PSN or Steam, Duke First Access Club token and Internet connection required to access demo.

    2K Games is a division of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

    May 12, 2011

    PSN Outage Begins To Hit Retail | Edge Magazine

    Filed under: News - Company, Playstation — Tags: , , , — pogowolf @ 1:50 pm

     

    PSN Outage Begins To Hit Retail

    By Nathan Brown  on  May 12, 2011

    PSN Outage Begins To Hit Retail | Edge Magazine

    Gamer patience begins to wear thin as retailers report increased trade-ins of PS3 consoles for Xbox 360s.

    The ongoing PlayStation Network outage is beginning to have an effect on the high street, Edge can reveal.

    Our sources indicate a growing trend of PS3 consoles being traded in for cash or Xbox 360s, slumping sales of PSN points cards and a shift in the ratio of multiplatform game sales and pre-orders away from PS3.

    “In the first week of downtime we did not really see any major change in sales or trades,” says one source, a store manager at a major UK retailer speaking on condition of anonymity. “However from the second week onwards we have seen an increase of over 200 per cent on PS3 consoles being traded in, split almost 50/50 between those trading for cash and those taking a 360 instead.”

    Another source, working for an independent retailer in the South West, said he had seen a “massive increase” in the volume of PS3s traded in in recent weeks, with most exchanging for an Xbox 360. He describes those trading in their PS3s as “the hardcore online shooter crowd” – players who spend most of their gaming time playing the same game online, and who are therefore greatly impacted by the outage.

    Tom Mestdagh, of Belgian indie Gameswap – the only retailer we spoke to happy to go on the record – agrees. “At the end of each month people come to sell their consoles,” he tells us. “People that need money [to pay bills]. What’s different this time around is that that they are bringing in PS3s together with all their games and they don’t want money, they want an Xbox 360. In every case it is because of Black Ops and or Modern Warfare 2.

    “We’re just ten days into the month and already we have an increase of 200 per cent in PS3s coming into the store compared to all of March. Normally we sell them really fast, but not this time. We’ve only sold 30 to 40 per cent of our inventory right now.”

    The outage is also affecting game-buying habits, with all of our sources reporting increased levels of trade-ins of Call Of Duty: Black Ops for PS3, with the Xbox 360 release relatively thin on the ground.

    It is a fact borne out by the recent UK all-formats software charts. In the week ending March 16, 49 per cent of sales of Black Ops were for Xbox 360, with 37 per cent buying the PS3 version. The following week PS3 sales actually increased, split 52/40 in PS3’s favour.

    Sony took PS3 offline on April 20, and informed consumers of the breach on April 26. The difference in sales figures since is telling: in the week ending April 30, Black Ops sales were split 59/30 per cent in Xbox 360’s favour; last week the distance grew even further, with 66 per cent of sales on Xbox 360, and a mere 24 per cent of buyers taking the PS3 version.

    The same pattern can be seen in sales of FIFA 11, another hugely popular online title. In the week ending April 16, the split was 49/37 per cent in Xbox 360’s favour, 46/34 the week after, 52/26 in the week ending April 30 and 49/21 last week.

    Our high street source reports that “pre-orders have been cancelled and flipped over to 360 versions of games,” with Mestdagh telling us: “People are cancelling their order of Brink for PS3. People that have an Xbox 360 have switched their pre-orders – others are just cancelling entirely.” Sales of PSN points cards, too, have plummeted over the past couple of weeks.

    Perhaps the biggest shift, though, has been in customer satisfaction. Our high street source explains: “A lot of people have been phoning asking us about personal details on PSN as they are struggling to get a response from Sony themselves. Overall, people that have traded with us seem annoyed at how Sony has handled all of this, and say they would not trust them with details again in the future.”

    Another source, who works for an independent retailer in northern England, says he has not noticed any significant increase in PS3 consoles being traded in, but said: “All we’ve seen is an incredible amount of disgruntled people annoyed that they can’t play online.” Mestdagh says that those who normally drop in for a spot of friendly console warfare “have stopped complaining about the fact that Microsoft charges for Xbox Live. It used to be a big problem for most of our PS3 customers.”

    Of course, it must be noted that this is a small sample, and it seems that only those desperate for their online fix have taken the drastic step of ditching their PS3s entirely, but it is telling nonetheless.

    UK hardware sales are rarely reported or broken down by platform, and Game, the UK’s biggest specialist retailer, failed to respond to a request for comment. As such we may never form a true picture of just how severely the PSN outage is affecting retailers, or those who are the most affected by the downtime, who have rarely been considered by media coverage to date: gamers.

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